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Meta's AI agent plans reportedly include an OpenClaw competitor that can shop on Instagram

Engadget

Meta's AI agent plans reportedly include an OpenClaw competitor that can shop on Instagram Meta's AI agent plans reportedly include an OpenClaw competitor that can shop on Instagram Last week during Meta's earnings, Mark Zuckerberg said that the company is working on new AI agents for people and businesses on the company's platform. Now, we know a bit more about what those plans entail, thanks to a new report from . The publication reports that Meta is working on an OpenClaw-inspired agent currently dubbed Hatch. It sounds like the company intends for Hatch to work within its own apps, including agentic shopping on Instagram, as well as with outside services. The company has tested Hatch on simulated versions of third-party services like DoorDash, Reddit and Outlook, according to .


I Am Begging AI Companies to Stop Naming Features After Human Processes

WIRED

Anthropic announced "dreaming" for AI agents to sort through "memories" at its developer conference. Anthropic just announced a new feature called "dreaming" at the company's developer conference in San Francisco. It's part of Anthropic's recently launched AI agent infrastructure designed to help users manage and deploy tools that automate software processes. This "dreaming" aspect sorts through the transcript of what an agent recently completed and attempts to glean insights to improve the agent's performance. Folks using AI agents often send them on multistep journeys, like visiting a few websites or reading multiple files, to complete online tasks.


I love my new Codex AI pet -- and now I want one in every app

PCWorld

PCWorld explores OpenAI's new Codex AI pets, which provide visual status indicators for desktop AI agents through customizable on-screen companions. These pets address a key user experience issue by displaying red clocks when agent approval is needed and green checks upon task completion. The feature enhances multitasking efficiency by keeping users informed of AI agent activity without constant monitoring of the main interface. Whether I'm using Claude's desktop Cowork application or OpenAI's Codex coding app, I prefer that my AI agents check back with me before making high-stakes decisions. But while that makes for a safer setup, it also means my agents are often waiting around, twiddling their thumbs as they wait for me to approve their next steps. Now, if I'm sitting and watching the Cowork or Codex apps in action, I'll see right away when an agent is awaiting my approval. But if I'm working in another window or multitasking, I could easily miss the fact that an idled Cowork or Codex agent is sitting around, staring vacantly into space.


AIhub monthly digest: April 2026 – machine learning for particle physics, AI Index Report, and table tennis

AIHub

Welcome to our monthly digest, where you can catch up with any AIhub stories you may have missed, peruse the latest news, recap recent events, and more. This month, we meet PhD students and early-career researchers, find out how machine learning is used for particle physics discoveries, cast an eye over the latest AI Index Report, and watch a robot beating elite players at table tennis. In an article published in Nature this month, Sony AI introduced Ace, a table tennis robot that has beaten professional players in competitive matches. The system combines event-based vision sensors and a control system based on model-free reinforcement learning, as well as state-of-the-art high-speed robot hardware. The ninth edition of the Artificial Intelligence Index Report was published on 13 April 2026 .


Microsoft's smarter Outlook taps AI agents to save you time

PCWorld

PCWorld highlights Microsoft's new agentic AI features for Outlook that go beyond basic email drafting to advanced inbox and calendar management automation. These tools can identify unreplied emails, summarize missed content, draft follow-ups, reschedule meetings, and create agendas to save significant time. Access requires a Microsoft 365 Copilot for Business account and IT approval, potentially revolutionizing productivity for business users. I never really thought I'd welcome AI as a part of my ongoing business day. But Microsoft's ongoing productivity updates to Outlook actually have me tempted. By now, drafting an email using AI is old hat, and something that I generally wouldn't do. But Microsoft has begun adding agentic AI to Outlook via its experimental "Frontier" program and it actually sounds like something that could really save time and energy.


Maryna Viazovska's proofs of sphere packing formalized with AI

AIHub

The proofs that earned EPFL professor Maryna Viazovska the Fields Medal in 2022 have reached a new milestone: their complete formalization by computer, achieved through a collaboration between mathematicians and artificial intelligence tools. In 2016, Maryna Viazovska solved the sphere packing problem in dimension 8, proving that the E lattice constitutes the densest possible arrangement. Shortly after, together with collaborators, she established an analogous result in dimension 24 using the Leech lattice. Her method provided an elegant solution to a problem studied for centuries, with close ties to applied fields such as error-correcting codes. For this major contribution, Viazovska was awarded the Fields Medal in 2022, the highest distinction in mathematics.


Interview with Deepika Vemuri: interpretability and concept-based learning

AIHub

The latest interview in our series with the AAAI/SIGAI Doctoral Consortium participants features Deepika Vemuri who is working on interpretability and concept-based learning. We found out more about the two aspects of concept-based models that she's been researching. Could you tell us a bit about your PhD - where are you studying, and what is the topic of your research? I'm a PhD student from IIT Hyderabad working with Dr Vineeth N Balasubramanian, supported by the PMRF Fellowship. Most current state-of-the-art models are black boxes, which is especially problematic when these models are used in high-stakes applications like criminal justice and healthcare, where people's lives depend on the decisions of these models.


An AI agent takes over a store and orders too many candles

The Japan Times

Andon Market in San Francisco represents a vision, however flawed, of a future when more sophisticated AI agents take over work traditionally done by humans. In San Francisco's upscale Cow Hollow district, the introduction of a boutique selling coffee table games, tote bags and other household items would be pretty unremarkable. However, Andon Market has one key differentiator: It's run by AI. At this store, an artificial intelligence agent named Luna effectively acts as the chief executive officer of the operation. It decides what products to offer and how much to charge for them.


AI needs a strong data fabric to deliver business value

MIT Technology Review

A modern data fabric makes it possible to turn existing enterprise knowledge into a trusted foundation for AI. Artificial intelligence is moving quickly in the enterprise, from experimentation to everyday use. Organizations are deploying copilots, agents, and predictive systems across finance, supply chains, human resources, and customer operations. By the end of 2025, half of companies used AI in at least three business functions, according to a recent survey. But as AI becomes embedded in core workflows, business leaders are discovering that the biggest obstacle is not model performance or computing power but the quality and the context of the data on which those systems rely. AI essentially introduces a new requirement: Systems must not only access data -- they must understand the business context behind it.


Last-Iterate Guarantees for Learning in Co-coercive Games

Chandak, Siddharth, Tamizholi, Ramanan, Bambos, Nicholas

arXiv.org Machine Learning

We establish finite-time last-iterate guarantees for vanilla stochastic gradient descent in co-coercive games under noisy feedback. This is a broad class of games that is more general than strongly monotone games, allows for multiple Nash equilibria, and includes examples such as quadratic games with negative semidefinite interaction matrices and potential games with smooth concave potentials. Prior work in this setting has relied on relative noise models, where the noise vanishes as iterates approach equilibrium, an assumption that is often unrealistic in practice. We work instead under a substantially more general noise model in which the second moment of the noise is allowed to scale affinely with the squared norm of the iterates, an assumption natural in learning with unbounded action spaces. Under this model, we prove a last-iterate bound of order $O(\log(t)/t^{1/3})$, the first such bound for co-coercive games under non-vanishing noise. We additionally establish almost sure convergence of the iterates to the set of Nash equilibria and derive time-average convergence guarantees.